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Map designer lifeto
Map designer lifeto





map designer lifeto
  1. Map designer lifeto mod#
  2. Map designer lifeto mods#

Mods that assume vanilla map generation should be compatible. Map Designer alters vanilla defs and GenSteps rather than overriding them or adding new things. This includes: Cupro's Stones, Extra StoneĬonfigurable Maps- not compatible, will override most Map Designer settings Mods that add stone: Compatible, but Map Designer settings will override other settings for the number and type of stones allowed on the world map. Mods that affect map generation: Mostly compatible Plants, wildlife, and biome overhaul mods: Compatible If islands spawn with way too much sand, set Terrain > Fertility to default You can change settings between rerolling!īiomes! Islands- Compatible. Plant and animal density sliders will work on existing maps. New maps such as caravan encounters and second bases will generate with your new settings. Safe to add and remove, but terrain that has already been generated will not change. This is still under development and options may change or be added from time to time. Natural island: turns your map into a highly configurable island.Natural lakes: adds a configurable lake to your map.Raids and trade caravans will still path in normally from the sides. Perfectly round islands: your map will generate as one or more perfectly round islands, surrounded by shallow water.Map Features: optional special features you can add to your home map. change rivers into springs, forks, or oxbows.add river banks with your choice of terrain (rich soil, sand, etc).This video does a good job of explaining the mountain shaping options. customize hill placement to create ridgelines, ravines, valleys, and so on.adjust from flat to almost completely solid.Random- This will randomize your settings every time you apply it.Slightly smaller hills create lots of defendable pockets, and increased fertility for good farming.

Map designer lifeto mod#

Mod author's choice- My preferred settings.If your tile has a river, the river will follow the canyon. Canyon- A narrow canyon with several types of rock.Swamps may have NO solid ground outside of the mountains. Fishing village- Large hills to dig into, but little solid ground otherwise.This isn't natural- Strange, unnatural mountains littered with ancient dangers.Lower fertility and less plants than normal. Barrens- A relatively desolate landscape with small, spiky hills.If your tile has a river, the river will have fertile soil on the banks. Higher fertility, more plants, and fewer ruins. Fertile valley- A secluded valley surrounded by mountains.Use from mod settings under Options > Mod Settings > Map Designer. Put the mountains where you want, turn the river sideways, and design your ideal map on almost any tile! You can use a preset, start with a preset and make changes, or design your map from scratch. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain shape, smoothing the mountains will smooth them in place, increasing soil fertility will make bigger patches in the same place, and so on.īig changes can make the map unrecognizeable. Map designer makes all changes relative to the original map. More options for unique, customized maps!







Map designer lifeto